Website powered by

Mountain Oasis

This is an environment project of mine focused on creating an explorable scene that combines a detailed interior with a wide mountain vista. Set in a fictional settlement inspired by North African and Arabian architecture, the environment contrasts a lush, cultivated courtyard with the warm, arid canyon surrounding it.
The player moves through the main building and its courtyard before reaching a large terrace overlooking the settlement. From here, the village climbs through the surrounding cliffs, with a large celestial statue overlooking the landscape. The composition was designed to gradually reveal the environment and create a clear visual connection between the interior, the village, and the surrounding mountains.

For the project, I created modular architectural pieces, props, foliage, village buildings, and the central statue. Using all of my own meshes, as well as additional downloaded assets were used together to form a cohesive area to explore.

Those additional assets and materials were used from the Fab / Quixel Megascans Marketplace. Especially the “Modular Military Operation Urban Training Environment - Arabian Pack” by CGHERO (https://www.fab.com/listings/2f06f74d-db49-4ce9-83e5-0f08e51af597) was a great help to my project, providing me with more assets to fill the building and landscape with. Most of the foliage and mountain pieces I used were also found online.

The project allowed me to explore environment composition, modularity, asset creation, foliage, material definition, and visual storytelling, while developing a complete environment from early blockout to final presentation.